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DANIEL GOGGIN

Welcome to my portfolio. Please wipe your feet.

  • Work
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Smellscape

What I did on this project:
-Touch Designer programming

For this project I worked with Sissel Tolaas and Garrett Fuselier to build an interactive game that let you navigate Kansas City by smells.  The game involved a scavenger hunt location-based iPhone app that connected to a giant floor projection in the gallery of Grand Arts.  The floor projection was a constantly shifting map of the city that combined data sent in from users with statistical data.  You can read a whole lot more about the project on Grand Art's website.